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        Projects

This section showcases hands-on projects and applied research focused on solving real-world problems through engineering, computer vision, and robotics. Each project highlights the process from problem definition to prototyping and implementation.

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Recovery Exoskeleton for Leg Injuries for Sportspersons

 

Athletes or individuals who have suffered traumatic leg accidents often face a long and difficult road to recovery. Beyond physical healing, the loss of neuromuscular coordination and muscle memory prevents a successful return to sports. Traditional physical therapy is often repetitive and lacks the specialized biomechanical guidance needed to replicate high-performance athletic movements. This project addresses this by providing a wearable robotic exoskeleton that physically guides recovering leg through providing resistive force.

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3kg Sumo - A WiFi Controlled 4WD Combat Robot

 

A competitive robot built to operate within strict weight limits, focusing on mechanical strength, control systems, and strategic movement. It uses an ESP32, DC motors, a motor driver, a lithium-ion battery, and is connected to a smartphone for control.

Read hackster.io post

Read Blog1, Blog2, Blog3, Blog4, Blog5, Blog6

Click here for video

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Robo Hand Assist for Rehabilitation from Nerve Damage

 

The objective of this project is to design and develop a robotic hand assist that uses computer vision and robotic actuation to help individuals with impaired hand movement. The system identifies objects using computer vision and assists the human hand in gripping them, supporting rehabilitation for patients recovering from nerve damage.

Read Blog1Blog2

Mood Lamp

 

A lamp emitting light that you can customize using a dashboard on your phone. It uses 16 LEDs on a circular panel to emit light of the chosen color. It is connected to a smartphone via BlynkIOT using the built-in Wi-Fi module of ESP32.

Read hackster.io post

Read Blog1Blog2

Click here for video

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Car based on Drone Tech

 

A conceptual vehicle model integrating drone-inspired design and automation principles to explore alternative mobility and surveillance capabilities. 

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Robotic Scarecrow

 

An automated scarecrow designed to deter animals from crops using sensors and programmed movement, demonstrating practical robotics applications in agriculture. Capstone project for Maker's Asylum Innovation School Residency. 

Click here for video 

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